It seems I forgot to make a thread for the Alpha 2 build! Well, it was the "Theme update" where I became more involved with setting a proper theme on interiors and in the game in general, making sketches and discussing with Lumi who helps me make the game.
Changed company name and updated Login/Intro screen
Improved some repeating textures
Improved spawning system
Added motion blur and CRT effect
Improved some equipment and added flashlight
Lots and lots of various small fixes
Refined and standardized ambient feeling in every area
Improved target menu (the menu that appears when interacting with something)
Improved quickmenu (bottom right icons) with hotkeys Z,X,C,V
Expanded "pack" and "area" main menu tab
Released on Patreon on November 30th.
~ Someday, I'd like to be known as that one underappreciated artist who made notable works. ~